Fandom

Smashpedia

Zelda II: The Adventure of Link

2,437pages on
this wiki
Add New Page
Talk0 Share
Zelda II: The Adventure of Link
Zelda II The Adventure of Link boxart
ZeldaSymbol
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Designer(s) Tadashi Sugiyama (director)
Yoichi Yamada (director)
Shigeru Miyamoto (producer)
Akito Nakatsuka (sound composer)
Released Flag of Japan January 14, 1987
Flag of the United States December 1, 1988
Flag of Europe November 26, 1988
Platform(s) Famicom
NES
Game Boy Advance
Nintendo Wii (Virtual console)
Nintendo 3DS (Virtual console)
Nintendo Wii U (Virtual console)

Zelda II: The Adventure of Link (THE LEGEND OF ZELDA 2 リンクの冒険, The Legend of Zelda 2: The Adventure of Link) is the direct sequel to The Legend of Zelda, both originally released on the Famicom Disk System in Japan and then the Nintendo Entertainment System in the US and PAL territories. While retaining many of the features of its predecessor, The Adventure of Link altered certain elements of gameplay, most notably affecting movement and combat. Traveling across a large world map (not unlike those seen in the Final Fantasy series of video games) would lead to enemy encounters which took place on a side-scrolling field of play rather than the top down perspective for which the series became known.

In the Super Smash Bros. series

The Temple stage comes from this game.

The songs "Temple" and "Great Temple / Temple" also come from this game.

Link's up (before SSBWU/3DS) and down aerials are based on the upward and downward thrust, attacks that Link can use in this game.

The game is also avaible as a Masterpiece in Super Smash Bros. for Wii U.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.