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Wall jump

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The wall jump is a technique available to some characters starting from Super Smash Bros. Melee: it consists in the character momentarily clinging to the wall, then turning away, and finally jumping back. It is performed by touching a wall and then pressing the control stick or d-pad in the direction opposite the wall. In Brawl, it can also be performed by pressing the jump button when touching a wall. A wall jumping character experiences a short period of invincibility at the moment they kicks off the wall. One cannot wall jump forever, as the height gained from each successive wall jump decreases until they actually lose height.

Additionally, all characters can perform a wall jump directly after wall teching. This technique is often used by players recovering against an edge-guarder.

Characters who can wall jump

Character SSBM Icon SSBB Icon SSB4 Icon
Bayonetta CheckmarkY*
Captain Falcon CheckmarkY CheckmarkY CheckmarkY
Cloud CheckmarkY
Diddy Kong CheckmarkY* CheckmarkY*
Dr. Mario CheckmarkY
Duck Hunt CheckmarkY
Falco CheckmarkY CheckmarkY CheckmarkY
Fox CheckmarkY CheckmarkY CheckmarkY
Greninja CheckmarkY*
Little Mac CheckmarkY
Lucario CheckmarkY* CheckmarkY*
Mario CheckmarkY CheckmarkY CheckmarkY
Mega Man CheckmarkY
Mewtwo CheckmarkY
Mii Brawler CheckmarkY
Mii Gunner CheckmarkY
Pac-Man CheckmarkY
Pichu CheckmarkY
Pikachu CheckmarkY CheckmarkY
Samus CheckmarkY CheckmarkY CheckmarkY
Sheik CheckmarkY CheckmarkY* CheckmarkY*
Sonic the Hedgehog CheckmarkY CheckmarkY
Squirtle CheckmarkY*
Toon Link CheckmarkY CheckmarkY
Villager CheckmarkY
Wii Fit Trainer CheckmarkY
Wolf CheckmarkY
Young Link CheckmarkY
Zero Suit Samus CheckmarkY CheckmarkY

*: These characters can also wall cling.

Origin

The wall jump is a common ability in platforming games. Several of the characters who have wall jumps here have had them in games of their own. Mario, Luigi, Samus, Sonic, Mega Man and Pac-Man have performed wall jumps in their own series: Mario in Super Mario 64, Super Mario Sunshine, New Super Mario Bros., Super Mario Galaxy, New Super Mario Bros. Wii, Super Mario Galaxy 2, Super Mario 3D Land, New Super Mario Bros. 2, New Super Mario Bros. U, and Super Mario 3D World; Samus in all games except Metroid, Metroid II, and Metroid Prime; Sonic in Sonic the Fighters (also known as Sonic Championship), Sonic Heroes (in the latter Sonic could do a horizontal wall jump known as the Triangle Jump), Sonic Unleashed, Sonic Colors and Sonic Generations; Mega Man in Mega Man 2: The Power Fighters and Marvel vs. Capcom, and Pac-Man in Pac-Man World 3.

There is some debate as to whether or not Super Mario Bros. is the first instance of wall-jumping in Nintendo games, as in that game the technique was a glitch (which may have become noteworthy enough to be included as a real mechanic later on). Some characters unable to wall jump in the Smash Bros. series have been able to wall jump in their own games, including Luigi in New Super Mario Bros. (but not in Super Mario 64 DS) along with Donkey Kong and Kirby (the latter with the ninja ability in Kirby Super Star, though it functioned more like a wall cling).

Trivia

  • Pikachu, Mewtwo, and Dr. Mario are the only veterans to gain the ability to wall jump in games released after Melee.
  • Luigi could wall jump in the E3 Demo Build of Super Smash Bros. for Nintendo 3DS, but cannot in the final game.
  • Pac-Land is the only Ω Form stage that cannot be wall jumped on.

External Links

Smash Science's Jump Tiers (Smash Bros. Wii U / 3DS)

Related techniques

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