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Triangle Jumping is a technique similar to wavelanding. It only differs in the fact that part of the character's airdodge is allowed to be seen, giving some invincibility frames, yet still moving forward with a slight waveland. Due to the removal of wavedashing in Super Smash Bros. Brawl, the continued lack of it in Super Smash Bros. 4, and the lack of it in Super Smash Bros., this technique is only possible in Super Smash Bros. Melee.