|Super Smash Bros. for Nintendo 3DS|
North American boxart.
|Released||September 13, 2014 |
October 2, 2014
October 3, 2014
October 4, 2014
July 24, 2015
September 10, 2015
|Mode(s)||Single player, Multiplayer, Online multiplayer|
PEGI: 12+ (provisional)
Digital download (9108 blocks , 2.1GB )
Super Smash Bros. for Nintendo 3DS (大乱闘スマッシュブラザーズ for Nintendo 3DS, Great Fray Smash Brothers for Nintendo 3DS) is one of two games in the Super Smash Bros. series released as part of the Super Smash Bros. for Nintendo 3DS and Wii U pair, and the handheld counterpart to Super Smash Bros. for Wii U. Although most gameplay elements are shared between the two versions, there are several elements which distinguish the two.
The game is playable on the Nintendo 3DS in full stereoscopic 3D. It is the first Super Smash Bros. title to be released on a handheld.
Super Smash Bros. for Nintendo 3DS was released on September 13, 2014 in Japan, and was released in most other parts of the world on October 3, 2014. The game was released in stores one day earlier in Germany on October 2, one day later in Australia on October 4, in Hong Kong and Taiwan on July 24, 2015, and in South Korea on September 10, 2015.
Because of the Nintendo 3DS version being released first, this game marks the fourth installment in the series.
The playable roster is the same in Super Smash Bros. for Nintendo 3DS/Wii U.
Bold denotes unlockable characters in both versions. Bolded italics denote characters that are unlockable in the 3DS version, but default in the Wii U version.
|Palette Swap Characters|
Wendy O. Koopa
Morton Koopa Jr.
Ludwig von Koopa
Super Smash Bros. for Nintendo 3DS/Wii U have separate sets of available stages; only 12 stages appear in both the Wii U and Nintendo 3DS versions. The Nintendo 3DS version's stages are based more heavily on handheld games. The Nintendo 3DS version features a total of 41 stages (34 excluding DLC), 7 of which have to be unlocked. The Nintendo 3DS version features 29 new stages and 12 familiar ones. The following stages are available in the Nintendo 3DS version:
Bold denotes unlockable stages.
Features of the Nintendo 3DS version
- Smash Run, a mode similar to City Trial from Kirby Air Ride, is exclusive to the 3DS version. Characters spend five minutes fighting enemies from various game series and collecting powerups, which are then active during a battle at the end.
- Optional dark outlines around playable characters are present in the 3DS version in order to make characters stand out more on the small screen. The outlines can be set to thick or thin, or turned off completely.
- The Nintendo 3DS version features different collectible trophies than the Wii U version, with a greater focus on elements from handheld games.
- The Nintendo 3DS version has only two musical tracks per stage, similar to the alternate music in Super Smash Bros. Melee.
- In the Nintendo 3DS version, players can tap on a character's icon on the bottom screen to place a marker on that character on the top screen in order to more easily follow their movements.
- The Nintendo 3DS version features StreetPass functionality as part of the StreetSmash mode. The Nintendo 3DS version also has a new sound test feature that lets players listen to music in the game while the Nintendo 3DS is in Sleep Mode.
The demo is restricted to Vs. Mode only and allows only Mario, Link, Pikachu, Villager and Mega Man as playable characters, with Battlefield (normal form and Ω form) as the only available stage. Rules cannot be adjusted from two minute time matches. Both fighting against AI and local multiplayer are possible. The only mode available outside of regular battles is the Tips section, which provides gameplay tips. These tips also appear on loading screens.
On September 9th 2014, the demo was made available on the Japanese Nintendo eShop. On September 12th, 2014, download codes for the demo were sent out to selected members of Club Nintendo Europe and Platinum members of the United States Club Nintendo; on September 12th, 2014, download codes were sent out to selected members of Club Nintendo Australia and New Zealand; recipients of the download codes received four each, to promote the games' four-player multiplayer feature. The demo was made available on the eShop without a code on September 19th, 2014, but unlike the download code demo, it has a limit of 30 plays.
Reviews of Super Smash Bros. for Nintendo 3DS have been mostly positive, with Famitsu giving the game an almost perfect score of 37/40. This version of the game alone managed to sell over 1 million copies during the first weekend after its launch in Japan. As of October 7th, 2014, the game has sold 2.8 million copies worldwide. As of December 2015, the game has sold 6.78 million physical units worldwide, making it the better-selling.
Despite this, the game has minimal tournament representation, as Super Smash Bros. for Wii U shares its gameplay and mechanics but is largely seen as the more accessible version for tournament play due to its multiple control schemes and more clearly visible graphics. In addition, the handheld nature of the Nintendo 3DS version greatly increases the possibility of lag in local wireless play, since no two players can play on the same system, unlike the Wii U version. Nonetheless, the Nintendo 3DS version remains popular for online play, for which it suffers from fewer drawbacks compared to the Wii U version than for local multiplayer.
- Super Smash Bros. for Nintendo 3DS has the most series represented by stages but with no characters, at five.
- Super Smash Bros. for Nintendo 3DS is the first game in the series to lack:
- Any appearance of Ridley.
- A new stage named "Yoshi's Island".
- An opening movie.
- Because of the amount of RAM that Super Smash Bros. for Nintendo 3DS uses, it cannot run Miiverse will having the game running in the background on previous Nintendo 3DS systems. However, this does not occur on the Nintendo 3DS' successor, New Nintendo 3DS XL and New Nintendo 3DS, due to the latter system having larger RAM.
- Super Smash Bros. for Nintendo 3DS marks the handheld game debut for Wii Fit Trainer, Little Mac, and Shulk.
- In a similar vein to Super Smash Bros. Brawl's introduction, when starting up Super Smash Bros. for Nintendo 3DS, the roster of characters is shown; this roster increases depending on how many characters are unlocked. Downloadable characters also appear at the very end if they have been puchased.
- Each character actually has two models: a detailed one for trophies, the results screen and when the game is paused, and a model with lower polygon count for when the game is in motion. This is more noticeable in Training Mode when the player zooms in on the character and sets the speed to half or quarter speed when L is held.