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Sticker

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Sticker
Stickers
Some stickers
Series Super Smash Bros.
Item Class Collectible
Appearance Super Smash Bros. Brawl
Requirements Jirachi, Challenges, Randomly (in 1 or multiplayer mode) or Mew. (Once all CDs are obtained)


Stickers (シール Shīru?, Seal in Japan) are collectible items in Super Smash Bros. Brawl, similar to Super Smash Bros. Melee's trophies. They can be added to a background and made into a collage. They are found much more commonly than trophies. Stickers will sometimes randomly appear in normal Brawls, unless items are turned off in Item Switch. They can also be won through Spectator Mode over Wi-Fi, obtained by defeating minor enemies in the Subspace Emissary, won in Coin Launcher, or beaten out of Sandbag. This is the fastest manner to get stickers. Stickers can only be collected if picked up by a human player.

The main purpose of these stickers is to give characters certain advantages in the Subspace Emissary, such as increased attack power. They cannot be used in other modes, such as Brawls or the Stadium.

There are 700 Stickers. Collecting all of them will unlock the Stickers Trophy.

Although primarily intended for the collection of CDs, use of a CD Factory can also result in the collection of several stickers.

Max Stickers

The max stickers that can be received per battle is 255. Exceeding this limit will get rid of the collected stickers. This is because the game counts the stickers collected using only an unsigned byte. The number 256 in binary code is 100000000, but a byte is only eight binary digits, or 11111111, which would translate to 255. When players hit 256 stickers, the counter resets or "rolls over" and actually counts it as 0 stickers. If the byte had been a signed byte, it would have rolled over to -128 at when it hit 128.

Power-Ups

Sticker base

Stickers being placed on a trophy base.

Stickers can be used as power-ups. To do so, the stickers must be placed on the undersides of character trophies. Different stickers give different boosts, as well as some that are character-specific (most of them can be used by any character). Larger stickers give higher boosts, but take up more space on the trophy base. Stickers with the same effects do not stack; e.g. if an Arm +13 and an Arm +20 are placed on the base of a trophy, that character will only receive the larger +20 boost to arm attacks, not +33, although an Arm/Leg sticker will stack with individual Arm and Leg stickers, an Arm/Leg + 10, an Arm +10 and a Leg+10 sticker will all combine to boost Arm and Leg attacks by 20. It is also possible for a single attack to fall under several categories, like Captain Falcon's Falcon Punch, which deals Arm, Specials: Direct, and Fire damage. Applied stickers can be moved around, but removing one discards it permanently (though they can be regained through playing). Losing during the Subspace Emissary causes half of the stickers found on that level to be lost.

The statistical boost is only for the Subspace Emissary and not for ordinary brawls or Boss Battles Mode. To get to the sticker's page go to the Subspace Emissary menu and click 1. To the left of "save" there is a stickers option.

Power-Up Effects

Stick

A sticker as an in-game item.

Each sticker has a single effect which may be any of the following. The number listed with the effect indicates how much the aspect is improved; for example, an Arm + 10 sticker will cause Arm attacks to do 10% more damage.

Attack-Based Effects

  • [Arm] Attack - Increases the damage done by punches, slaps, and elbows.
  • [Leg] Attack - Increases the damage done by kicks and knees.
  • [Head] Attack - Increases the damage done by headbutts.
  • [Body] Attack - Increases the damage done by full-body attacks such as Dedede's dash attack.
  • [Spin] Attack - Increases the damage done by attacks which involve spinning.
  • [Tail] Attack - Increases the damage done by tail attacks. Only Yoshi, Pikachu, Diddy Kong, Pokémon Trainer, Fox, Falco, and Wolf can use the stickers with this effect (However, Wolf does not have any moves which involve his tail).
  • [Bite] Attack - Increases the damage done by attacks which involves fangs or biting. Only Yoshi, Wario, Pokémon Trainer, and Wolf can use the stickers with this effect (though Yoshi uses his tongue, this also counts as a biting attack).
  • [Slash] Attack - Increases the damage done by sharp objects, such as swords and claws.
  • [Weapon] Attack - Increases the damage done by non-sword weapons, such as hammers and lasers.
  • [Throwing] Attack - Increases the damage done by throwing an enemy.
  • [Flame] Attack - Increases the damage done by fire-based attacks.
  • [Electric] Attack - Increases the damage done by electric attacks.
  • [Freezing] Attack - Increases the damage done by ice-based attacks.
  • [Water] Attack - Increases the damage done by water-based attacks. Only the Pokémon Trainer's Squirtle can use the stickers with this effect.
  • [Grass] Attack - Increases the damage done by plant-based attacks. Only the Pokémon Trainer's Ivysaur can use the stickers with this effect.
  • [Energy] Attack - Increases the damage done by energy-based attacks such as Fox's Blaster.
  • [Magic] Attack - Increases the damage done by magical attacks. Only Peach and Zelda can use the stickers with this effect.
  • [PK] Attack - Increases the damage done by PK-based attacks. Only Ness and Lucas can use the stickers with this effect.
  • [Aura] Attack - Increases the damage done by aura-based attacks. Only Lucario can use the stickers with this effect.
  • [Pikmin] Attack - Increases the damage done by Pikmin-based attacks. Only Olimar can use the stickers with this effect.
  • [Darkness] Attack - Increases the damage done by dark-based attacks. Both Ganondorf and Olimar can use this, as when Olimar throws white Pikmin, they give off a dark aura.
  • [Explosives] Attack - Increases the damage done by explosion-based attacks.
  • [Specials: Direct] Attack - Increases the damage done by physical special moves.
  • [Specials: Indirect] Attack - Increases the damage done by ranged special moves such as Link's Hero's Bow.

Defense-Based Effects

  • [Battering] Resistance - Decreases damage taken from battering-type attacks (such as punches, kicks, hammers, etc.).
  • [Slash] Resistance - Decreases damage taken from claws and sword attacks, as well as spikes.
  • [Flame] Resistance - Decreases damage taken from fire-based attacks.
  • [Electric] Resistance - Decreases damage taken from electric attacks.

Special Effects

  • Launch Power - Increases the distance a character's attacks can send enemies.
  • Launch Resistance - Decreases the distance a character flies when hit.
  • Flinch Resistance - Makes it more difficult for a character to flinch. It also seems to protect against freezing.
  • Shield Resistance- Increases the amount of damage your shield can take.
  • Swim Time - Increases the duration a character can swim.
  • Food Effect - Increases the healing effect of food items by the number indicated.
  • Maxim Tomato Effect - Increases the healing effect of a Maxim Tomato by the number indicated. Specific to the Kirby series (Kirby, King Dedede, Meta Knight).
  • Heart Container Effect - Increases the healing effect of a Heart Container by the number indicated. Specific to the Zelda series (Link, Toon Link, Zelda, Ganondorf).
  • Trophy Stand Drops - Increases the frequency of trophy stands (called "smash plates" in Japan).
  • Sticker Drops - Increases the frequency of stickers.
  • Trophy Drops - Increases the frequency of trophies.
  • Carry [Item] - Every new step (i.e., every time a character goes through a door) a character will start off holding the listed item.

Trophy description

Stickers Trophy

In The Subspace Emissary, you can place stickers on trophy stands to augment the offensive and defensive abilities of your characters. But stickers must be applied neatly-- they must be fully on the stand and must not overlap. Sticker power generally corresponds to sticker size--bigger is better. But big stickers take up more room, so you must strike a balance.

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