Spinning Kong

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Spinning Kong is Donkey Kong's Up Special Move. Donkey Kong starts spinning like a helicopter, moving horizontally and gaining a little vertical distance.


In terms of vertical recovery, this move goes a very short distance, but it goes almost as far horizontally as Meta Knight's Mach Tornado, making it a fairly effective recovery move. When used on the ground, the Spinning Kong can be used in a fashion similar to Bowser's Whirling Fortress; it can be used out of the shield, or as a disruptive tactic. The Spinning Kong's first hit, in which Donkey Kong extends his fist to charge up the spin, has decent knockback. The Spinning Kong can also act as a pseudo shield for some projectiles, which is helpful when recovering.

The Spinning Kong does up to 36% damage, making it the second strongest up special in the game if all hits connect, following Lucas in first with PK Thunder 2 which can do 43%. In Brawl, the grounded version grants Super Armor just before hitting the opponent, but after using the aerial version, Donkey Kong falls on his back after landing, leaving him vulnerable for a moment.

In Super Smash Bros. 3DS/Wii U when Donkey Kong uses Spinning Kong, he appears to be tilted at more of an angle than in previous games. He also doesn't appear to spin quite as fast.

Donkey Kong's Special Moves
SSB Melee Brawl SSBWU/3DS
Standard Special Giant Punch
Side Special Headbutt
Up Special Spinning Kong
Down Special Hand Slap
Final Smash Konga Beat

Custom Variations

Chopper Kong

Chopper Kong is one of Donkey Kong's Up Special Moves that can be used via customization. Donkey Kong can now spin much higher into the air, but does no damage to opponents.

Kong Cyclone

Kong Cyclone is one of Donkey Kong's Up Special Moves that can be used via customization. It will suck in opponents as it spins and launch them with a big punch.

Donkey Kong's Custom Special Moves
Custom 1 Custom 2
Standard Special Lightning Punch Storm Punch
Side Special Jumping Headbutt Stubborn Headbutt
Up Special Chopper Kong Kong Cyclone
Down Special Focused Slap Hot Slap


There is also a glitch which if he leaves the ground when using the grounded version, the Super Armor lasts for the entire move.

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