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Shin Shoryuken
Shin Shoryuken
User Ryu

Type Trapping
Effect Does two punches and finishes with a powerful Shoryuken

Shin Shoryuken (真・昇龍拳, True Rising Dragon Fist) is Ryu's Final Smash when near the opponent.

Overview

Ryu initiates Shin Shoryuken similarly to a standard Shoryuken, but he stuns the opponent quickly and performs two punches before launching them, making the Final Smash a three hit move (four if accounting the purple lightning).

The purple lightning that appears when initiating Shin Shoryuken stuns the opponent (similar to Zelda/Sheik stunning the opponent when initiating Light Arrow) while dealing 1% damage, the two uppercuts deal 10% damage each, and the final hit deals 20% with immense knockback, capping its damage output at 41% damage, making Shin Shoryuken capable of KO'ing as early as 28% and making it deadly on stages with low upper blast lines. However, Shin Shoryuken severely lacks in range, requiring Ryu to literally touch the opponent before initiating, otherwise Ryu will use Shinku Hadoken..

Shin Shoryuken possesses an interesting aesthetic effect that appears if the move possesses enough knockback to KO; in place of the red spark, the final hit's background will be orange to indicate that the Final Smash will KO the opponent, so using Shin Shoryuken on an opponent with 0% damage will not feature the background at the final hit.

Trophy Description

Shin Shoryuken Trophy

Shin Shoryuken trophy in Super Smash Bros. for Wii U.

Use this attack when Ryu is far away from an enemy to unleash a Shinku Hadoken that penetrates through the stage. But if you use it when Ryu is close to an enemy, he’ll unleash a Shin Shoryuken uppercut attack. When it hits,Ryu will follow up with his other fist and launch the opponent up, up, and away!

Origin

Shin Shoryuken was originally introduced as one of Ryu's Super Moves in Street Fighter III: New Generation, which begins with a hook punch to the gut instead. When this Final Smash connects, a bolt of lightning can briefly be seen shooting horizontally across the screen seemingly stunning the opponent. While not an actual part of Shin Shoryuken, this bolt can be seen as a direct homage to the Super Art activation spark effect seen in Street Fighter III: Third Strike.

Gouken possesses this move as his first Ultra Combo in Street Fighter IV. In the same game, Ryu has a variant on this super as an Ultra called "Metsu Shoryuken." Ken also performs this move in Namco X Capcom.

Ryu's Special Moves
SSBWU/3DS
Standard Special Hadoken
Side Special Tatsumaki Senpukyaku
Up Special Shoryuken
Down Special Focus Attack
Final Smash Shin Shoryuken / Shinku Hadoken

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