- This article is about Pac-Man's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Pac-Man.
|Final Smash||Super Pac-Man|
|Number of Jumps||2|
|Can Wall Jump||Yes|
|Can Wall Cling||No|
|Has a Tether||No|
Pac-Man (パックマン Pakkuman?), stylized as PACMAN (Japanese) and PAC-MAN (all other languages) in-game, is the main character from Namco's eponymous series. He is the fourth non-Nintendo character to appear in the series, following Solid Snake, Sonic the Hedgehog, and Mega Man. He is a playable character in Super Smash Bros. for Nintendo 3DS/Wii U.
He currently ranks 46th on the tier list. Pac-Man has a versatile projectile game and a combo game unlike any other, in addition to possessing a good recovery. Pac-Man lacks in range and kill power and some of his special moves can be used against him, placing him in the E tier.
- Low startup and ending lag on various attacks.
- Great poking attacks, useful for interrupting enemies, making him unpredictable.
- Quite agile on both air and ground.
- Bonus Fruit can make his ranged approaches unpredictable.
- Fire Hydrant is a great trap-move, constantly pushing enemies, being also very effective for edge-guarding. Pac-Man can also attack the Hydrant, launching it at his opponents.
- Versatile recovering.
- Can crawl.
- Can Wall jump.
- All the Ghosts that appear in his Smash Attacks count as disjointed hitboxes.
- Enemies can attack Fire Hydrant and launch it back at Pac-Man, causing damage to him.
- Enemies can grab his Bonus Fruits and use them against him.
- All Smash attacks have considerable high startup lag.
- His Final Smash is relatively easy to dodge.
Pac-Man is a Trapper with decent tools that help with Zoning. He is a character that specializes in using unpredictable projectiles to rack up damage and setup for KO's. He has camping potential using his Down Special and Nuetral Special, a decent, fast poking tool with his Side Tilt and Forward Aerial, a good combo starter using Up Tilt, Dash Attack or Down Tilt, which can be followed up by an Up Aerial or Forward Aerial, reasonably strong smashes, and a far-reaching recovery Up Special. His Down Special is safe on shield, can punish jugglers, and can be launched into opponents as a late KO move. His Nuetral Special is very versatile and can be used as a combo starter, a follow-up, an edgeguarding tool, and sometimes a late KO move as well. His Side Special covers a lot of area and can be used as a horizontal or vertical recovery move. His grab also has utility, in his Back Throw, which can kill at a somewhat late percentage, and his Down Throw, which can be followed up by a Dash Attack.
Even though he has a somewhat versatile moveset, his fatal flaws are in his unreliable KO potential and his slow grab. Even though Pac-Man can rack up damage efficiently if used properly, his smashes have a lot of starting and ending lag, as well as not having very many reliable kill options/setups that exclude smash attacks. His grab could possibly be the slowest grab in the game, even though it has utility. This means that opponents do not have to be very wary of grabs when playing against Pac-Man. Overall, Pac-Man is a character that is not particularly a force to be reckoned with, but at least a small threat.
- Neutral Attack: Throws a slow punch.
- Neutral Combo: Hits one time with his left hand, then the right hand, and ends with a flip kick.
- Dash Attack: Turns into his classic form and rushes forward, repeatedly biting.
- Side Tilt: Does a kick.
- Up Tilt: Does a headbutt. Looks similar to Mario/Luigi/Dr. Mario's Up Smash.
- Down Tilt: Turns into his classic form and goes forward a short distance.
- Side Smash - He sends out an 8-Bit version of Blinky.
- Up Smash - He sends up an 8-Bit version of Inky.
- Down Smash - He pushes 8-Bit versions of Pinky and Clyde off to the left and right.
To be added
- Neutral Aerial: Turns into his classic form and spins around.
- Forward Aerial: Does a kick.
- Back Aerial: Kicks backwards with both feet. Looks similar to Mario/Luigi/Dr. Mario's Back Aerial in Melee.
- Up Aerial: Flips over and sweeps his feet upwards. Looks similar to Mario/Luigi/Dr. Mario's Up Aerial. Could also be based on the flipkick, a move Pac-Man could perform in the Pac-Man World series.
- Down Aerial: Repeatedly kicks downward. Looks similar to Lucas' Down Aerial.
Grabs and Throws
- Pummel: Throws himself at the opponent and hits them with his head.
- Forward Throw: Slaps them forward. Is a considerably weak throw.
- Back Throw: Spins around slowly and throws opponent backwards.
- Up Throw: Hurls the opponent upward with one arm.
- Down Throw: Gets on top of the opponent in his classic form and bites them.
|Pac-Man's Special Moves|
|Standard Special||Bonus Fruit|
|Side Special||Power Pellet|
|Down Special||Fire Hydrant|
|Final Smash||Super Pac-Man|
|Pac-Man's Custom Special Moves|
|Custom 1||Custom 2|
|Standard Special||Freaky Fruit||Lazy Fruit|
|Side Special||Distant Power Pellet||Enticing Power Pellet|
|Up Special||Power Pac-Jump||Meteor Trampoline|
|Down Special||On-Fire Hydrant||Dire Hydrant|
- Up: This taunt is known as Namco Roulette. Pac-Man randomly summons one of the following Namco character sprites, each making a sound from their game:
- Both versions: Clovis (Dragon Buster), Don (Taiko no Tatsujin), Fighter (Bosconian, sound: "Alert! Alert!"), Fighter (Galaga), Galaxip (Galaxian), Gilgamesh (The Tower of Druaga), Mappy (Mappy), My Car (Rally-X), Paccet (Baraduke, sound: "I'm your friend!"), Pooka (Dig Dug), Red Baron (Sky Kid), Secret Fighter (Gaplus), Solvalou (Xevious), Topcup (Libble Rabble)
- 3DS only: King (King & Balloon, sound: "Thank you!"), Ghost (Pac-Man)
- Wii U only: Andor Genesis (Xevious), Valkyrie (Valkyrie no Densetsu), Runner (Metro-Cross)
- Side: Transforms into his ball form and bites on either side of him, making his iconic chomping sound.
- Down: Lays down to relax briefly while musical notes appear above him and two Ghosts swirl around him.
In Competitive Play
To be added.
- The yellow, circular hero of the game PAC-MAN, which is recognized as the "Most Successful Coin-Operated Arcade Game" by Guinness World Records. In Smash Bros., he uses several moves inspired by the original PAC-MAN. Wakawaka your foes by charging up the Power Pellet move and aiming at them.
- PAC-MAN (1980)
- PAC-LAND (1984)
- PAC-MAN (Alt.)
- PAC-MAN's Fire Hydrant down special pushes opponents away with blasts of water. You can drop the hydrant on top of your opponents to damage them, but they can also attack it to damage you if you're standing on it! His Pac-Jump up special spawns a trampoline he can jump on three times—the third jump is especially high!
- PAC-MAN (1980)
- PAC-LAND (1984)
- Super Pac-Man
- PAC-MAN's Final Smash turns him into this huge form that appeared in SUPER PAC-MAN. In this form, SUPER PAC-MAN eats his foes to deal damage to them and reduce them just a pair of eyes. He can move freely in all four directions, loop around the screen, and... obtain a score of up to 7,650 points!
- Pac-Man is the second-oldest character in all Super Smash Bros. history, with Mr. Game & Watch being older by just less than a month.
- Super Smash Bros. for Nintendo 3DS and Wii U marks the second time Pac-Man has appeared in a crossover fighting game with Mega Man (or a variation of Mega Man) and Ryu. The first time was the PlayStation version of Street Fighter X Tekken.
- It also marks the fourth time Pac-Man has appeared in a crossover game with Mario, the first three being the Mario Kart Arcade GP series.
- The score 7650 is referenced three times in this game: the score during Pac-Man's Final Smash, the score sign in one of the victory animations, and an Event Match title. 7650 is a goroawase number which reads in Japanese as "na-mu-ko" (Namco).
- At one point, Sakurai considered cutting Pac-Man from the roster if Namco made him use his recent design from Pac-Man and the Ghostly Adventures.
- Pac-Man and the Mii Fighters are the only characters who do not show panicked facial expressions when drowning. In Pac-Man's case, he grins when he drowns.
- Sonic and Pac-Man are the only third-party characters to have two different home stages (Pac-Maze and Pac-Land in Pac-Man's case).