The Name Entry glitch is a glitch for Super Smash Bros. Melee. It was discovered in 2008 on a German gaming website by smashboards' Exchord92 and was posted to Smashboards in June 2009. Among other things, this glitch allows you to play as Master Hand.
Performing the Glitch
The Name Entry glitch can be performed to achieve one of four different purposes. These purposes are to:
1) Play as Master Hand (discovered by Exchord92)
2) Use an all-black character (discovered by Exchord92)
3) Perform a 0-Second Melee (discovered by Exchord 92)
4) Play alone (discovered by REVOLUTION324)
There are two ways to perform the Name Entry glitch, one using one controller, and the other using two controllers:
Place the cursor of player three's controller over the name field on the character select screen. On this controller, press A and B simultaneously. Release A, but hold onto B. Scroll down to the "Name Entry" button. If you press A again at the same moment that the game attempts to go back to the menu because of the B button, the game will skip to the Stage Selection screen. Select the stage. If it loads properly, the game has not frozen and you will have performed Method One of the Name Entry glitch with success.
Using two controllers in VS. Mode, hover one cursor over the "Back" button and the other over the "Name Entry" button in the name field. Press A simultaneously on both controllers. The game should skip to the Stage Selection screen. If the stage you selected loads up properly, you have performed Method Two of the Name Entry glitch with success.
The Master Hand glitch is the most popular of the four scenarios. It is performed by not selecting a character on one, some, or all of the four slots (note that although you can use four Master Hands, that he can only be controlled through Port 3). Perform the glitch normally (note that if Method Two is used, at least one character will not be Master Hand). Select the stage (using controller 3 to minimize chances of freezing). When the match starts, Master Hand will fly in laughing maniacally. However, the announcer still says "Ready.. GO!" like in a standard match. If you are able to use Master Hand with controller 3, you have successfully performed the Master Hand glitch.
This glitch can be used to play as an all black character.
Set the mode to Team Battle. Next, select four of the same character and have them all on the same team. Perform the glitch normally. Player 4 will be a black silhouette of the character. Note that because all players are on one team, stock matches will end immediately, and CPU characters won't attack, as they have no opponent to fight (although they will recover, and use certain items, like Poké Balls). Friendly Fire can be turned on to simulate a normal time match.
This glitch can be used to play a melee that lasts 0 seconds.
Set the mode to stock, number of stocks to whatever you wish. Next, choose your character, but choose no opponent. Use Method One of the glitch. The melee should end the second the announcer says, "Go!"
This glitch allows you to play alone, with no opponents.
Set the mode to time, bonus, or coin. Set time limit to whatever you wish. Next, choose your character, but choose no opponent. Use Method One of the Name Entry glitch. If you performed the glitch correctly, you should be fighting alone.
Note that this and the master hand glitch can be done at the same time if you don't choose a character; however, if you attack the game will freeze as he has nothing to home in on.
The Name Entry glitch forces the game to receive two inputs at once: Back and Name Entry. In its confusion, it advances to the Stage Selection screen. The reason that the Master Hand Glitch works is because all characters in the game are assigned an ID number. The game is programmed not to let the players progress to the Stage Select menu if not all of the players have valid ID numbers. The default number, zero, is also Master Hand's number and is not supposed to be accepted by the game. However, when the glitch is performed, it forces the game to the Stage Select screen, leaving the players' numbers as zero, thus loading Master Hand as their character.
The All Black Character Glitch works, because when two or more of the same character are on the same team, those same characters have to be the same color. To help identify who's who, the game has sub-colors it throws on these characters. P1 has no sub-color, P2 is lighter, And P3 is darker. Normally, there aren't supposed to be 4 people on one team, but in this case there is, so the game loads the next sub-color, which happens to be all black (there is also an "all grey" sub-color, only available through the Debug Menu.)