Mites (マイト Maito?) are small, yellow, red, or green stick-figure creatures that are part of the Subspace Army in the Adventure Mode of Super Smash Bros. Brawl. They make their first appearance in the Sea of Clouds level. Their attacks do minor damage (3-5%) and seem to have fixed or very little knockback. However, as difficulty increases the knockback scales ridiculously, knocking Fighters about a third of the screen's width on Hard, and the damage increases accordingly. Sometimes, they are spawned en masse from Spaceshifting Wormholes. They are easy to defeat on their own, but are dangerous in the high numbers they spawn in. Their heads resemble the Subspace Army logo. The creatures are very small and should be defeated with down attacks. They usually attack with an aerial attack resembling a Sex Kick. They resemble Mr. Game & Watch in terms of movement and stance.
Unusually, the red mite specifically seems to be immune (a la Fire Primid) to flame and explosive attacks.
Mites return in Super Smash Bros. for Nintendo 3DS and Wii U.
Name origin[]
Mite's name is the word mite, meaning something of little weight.
Trophy description[]
Pitiful little enemies that carry the Subspace Army symbols right there on their heads--rather, the symbols ARE their heads! They're paper thin--nope, no depth at all. There are three different colors-- red, green, and yellow--and all have white hands and feet. Their moves can best be described by the phrase "try really hard." They're weak, but they...try really hard.
In Super Smash Bros. for Nintendo 3DS and Wii U[]
Mites return as common enemies in Smash Run, appearing in large numbers or if a Generator is nearby. Despite that there are red and green mites from the SSBB, only yellow Mites appear, even though some enemies in smash run (Shy Guy, Koopa Troopa, ect.) have other colors in smash run.
Trophy Description[]
These foes are part of the Subspace Army from Super Smash Bros. Brawl. They're paper thin and can easily escape a fighter's grasp. If you get too close, they'll jump-kick, but by themselves they don't pose much of a threat. Getting caught by a group of them, though, can mean some serious pain.
Trivia[]
Their Appearance may have been taking inspiration from the Devil horned Alien seen in Meteos, a game Masahiro Sakurai designed
|