Neutral Attack (Mega Buster) - Fires a pixelated energy shots in front of him. Can quickly fire up to three shots in a row, taking a short pause before being able to fire again. Each bullet deals 1-2% damage. When fired at point-blank range, it does 3% damage and pushes the target. Mega Man can also quickly turn between shots to hit multiple targets.
Forward Tilt (Mega Buster) - Same as his neutral attack, with the added benefit of moving while shooting (thus hitting faster), but without the benefits when used at point-blank.
Up Tilt (Mega Upper) - A powerful uppercut that makes Mega Man jump off the ground and send foes soaring into the air. Does 17% damage to close opponents in the beginning of the attack, 12% if hit during the attack, and 8% when the attack is ending.
Down Tilt (Sliding) - A leg-first charge along the ground. Can be used to move under certain projectiles. Closer targets receive 8% damage and are pushed up, while farther ones receive 5% and are pushed forward.
Dash Attack (Top Spin) - A rapid rotation attack forward that hits multiple times. Each hit deals 1% damage, with the last hit doing 3% and pushing the target, doing a total of 10% damage.
Side Smash (Charge Shot) - Mega Man unleashes a more powerful energy blast from the Mega Buster, causing 10-12% damage. The damage and distance increases the longer it is charged, causing 20% damage when fully charged.
Up Smash (Spark Shock) - Two electrodes appear in Mega Man's arms and come together to give off damaging sparks, hitting multiple times to anyone near him, specially above. After use leaves him vulnerable to attacks while his arms vent. When used quickly, each hit deals 2% damage, with the last one causing 6% (total 16%). When fully charged, each hit does 3% damage and ends with a 9% hit (total 22%).
Down Smash (Flame Blast) - An arm cannon at each side of him releases a high pillar of flames. After use it leaves him vulnerable to attacks while his arms vent. Causes 17% damage when used quickly, increasing up to 24% when fully charged.
Most of his sound effects are based on his NES incarnation. In fact, Sakurai said that keeping his NES style was a top priority.
Mega Man is the first character to have a custom death explosion, specifically exploding into balls of light in the same style as the original Mega Man games.
Mega Man's Final Smash includes Mega Man X from the eponymous series, Mega Man Volnutt from the Mega Man Legends series, MegaMan.EXE (Hub Hikari) from the Mega Man Battle Network series, and Mega Man (Geo Stelar and Omega-Xis) from the Mega Man Star Force series.
Mega Man newcomer artwork based on the concept art of the original games!
Mega Man's newcomer intro scene.
Mega Man throwing his Metal Blade.
Mega Man with Rush which is part of his recovery.
Mega Man using Leaf Shield which can absorb weak attacks and can also hit opponents on its own.
Mega Man being showcased to see what customizable moves are available for him including different renditions of his recovery and Leaf Shield.
Mega Man's newcomer profile picture on the official website.
Some more Mega Man artwork.
Metal Mega Man.
Mega Man after he's stopped from full speed running.
All of Mega Man's incarnations that are a part of his Final Smash, Mega Man Legends.