- This article is about Lucina's appearance in Super Smash Bros. for Nintendo 3DS and Wii U. For other uses, see Lucina. Also, for information about the character of whom Lucina is a clone, see Marth (SSBWU/3DS).
|Final Smash||Critical Hit|
|Number of Jumps||2|
|Can Wall Jump||No|
|Can Wall Cling||No|
|Has a Tether||No|
|Voiced by (English)||Laura Bailey|
|Voiced by (Japanese)||Yū Kobayashi|
Lucina is a character from the Fire Emblem series, specifically Fire Emblem: Awakening, and is an unlockable character in Super Smash Bros. for Nintendo 3DS / Wii U. She was confirmed during a live stream alongside Captain Falcon and Robin on the official Super Smash Bros. website on July 14th, 2014, making her the only unlockable character to be revealed before SSB4's release.
Lucina currently ranks 18th on the tier list. Lucina has a bit less range than Marth due to her lower height and slightly shorter blade, and, also due to the lack of tipper, is less safe on shield when spacing. She has perks over Marth however, such as the fact she needn't worry about spacing her moves correctly when killing; overall, Marth's extra range and kill power over Lucina prevents her from being in the same tier as him, though she too has ascended the tiers from E to B.
How to Unlock
- Play 40 matches.
- Complete Classic Mode as Marth, or Robin.
After completing either option, Lucina must be fought and defeated on Arena Ferox
- Play 30 matches.
- Beat Classic Mode on Intensity level of 5.5+.
Afterwards, Lucina must be fought and defeated on Coliseum.
*Note: The following strengths are Lucina's when compared to Marth
- Smaller target, making her more difficult to hit
- Consistent damage with all parts of blade
- Higher shieldstun with attacks
- Consistent knockback with attacks
- More effective Forward Aerial, being difficult to punish
- More effective KO moves, with no requirement of spacing and being more powerful than Marth's souspotted attacks
- More consistent damage with combos due to no sourspots
- Lower learning curve
*Note: The following strengths are shared between the two characters
- Great overall mobility
- Fast startup on attacks
- Good range of attacks
- Special Moves are extremely versatile
- Strong edgeguarding ability
*Note: The following weaknesses are Lucina's when compared to Marth
- Lack of a tipper makes her attacks inferior should Marth succeed in connecting sweetspotted attacks
- Shorter range on attacks due to size of blade
- Pressured more easily
- Cannot KO as early
*Note: The following weaknesses are shared by both characters
- Lacks a projectile
- Can be trapped in combos easily
- Little defense against relieving juggling pressure
- Attacks have high ending and landing lag
- Struggles against shields
- Can be punished if attacks are improperly spaced
- Poor grab game
- Can be edgeguarded due to easily intercepted recovery
Lucina is a Forward Smash type of character, having versatile options for inflicting damage before KO'ing them with powerful moves.
Like Marth, she boasts great overall mobility, being able to quickly move in the air and on the ground. She also possesses low startup lag and great range on attacks. Lucina is also a potent edgeguarder
The main difference between the two however is that Lucina lacks a tipper. This can work in her favor, because all of her attacks have no sourspots and therefore have consistent damage, which allows her to KO more effectively without the need of spacing. Her combos, though they cannot set up as effectively with sourspots, can inflict consistent damage. Lucina also inflicts higher shieldstun with attacks, which make them safer on block. Overall, Lucina's advantages allow her to fare better in certain matchups than Marth, and her straightforward playstyle makes Lucina a better starting choice for players than Marth.
Lucina's Special Moves also share the same qualities as Marth, if not having slight advantages. Shield Breaker, which can inflict high shield damage even when uncharged, is easier to perform due to a lack of sourspot. Dancing Blade remains a versatile combo option as Lucina can mix up the options to rack up damage or land KO's. Dolphin Slash has very high knockback and quick startup, making it a good recovery option. Counter provides Lucina the opportunity to reverse attacks with 1.2x the initial damage.
However, because of a lack of a tipper, Lucina's attacks can be outclassed by Marth's tipped attacks. Because of this, Lucina cannot reliably KO under 100%, whereas Marth can KO at 75% with a tippered attack. Lucina is also more susceptible to pressuring due to opponents being able to get in close without worrying about a tippered attack. Lucina also is susceptible to projectile-heavy fighters, and can be punished heavily if attacks are improperly spaced. Lucina, like Marth, have a very poor grab game, which cannot lead to KOs or combo options, and her recovery, while somewhat versatile, can be edgeguarded by an opponent with more options.
Overall, the lack of a tipper provides a double-edged sword to Lucina's playstyle, exchanging early KO potential for consistent damage. Players can play more aggressively with Lucina than Marth due to not requiring proper spacing to land attacks, and use combos to sufficiently build enough damage to score a KO.
- Standard Combo: Slashes twice upward. 4%, 4%.
- Side Tilt: Slashes broadly in front of her. 9%.
- Up Tilt: Slashes in an upwards arc. 6% - 7%.
- Down Tilt: A quick stab low to the ground. 8%.
- Dash attack: Slashes in front of her. 9%
- Side Smash: Slams sword to the ground.
Uncharged: 14% - 15%. Fully charged: 20%.
- Up Smash: Thrusts sword upward. The ability deals more damage if Lucina lands the hit on a ground opponent that is behind her.
Uncharged (air): 14%. Fully charged (air): 19%.
Uncharged (ground): 17%. Fully charged (ground): 24%.
- Down Smash: Swipes the area around her, forward and then backward. Similar to Link and Pit's down smash.
First slash: Uncharged: 9%. Fully charged: 13%.
Second slash: Uncharged: 14%. Fully charged: 19%.
- Neutral Air: Slashes twice in front of her horizontally, then slashes once at her back. It is very likely that both frontal slashes will hit.
First frontal slash: 2%.
Second frontal slash: 6%.
Back hit: 6%%.
- Front Air: Slashes quickly in a forwards arc. 8%.
- Up Air: Slashes upwards in an arc. 9%.
- Down Air: Slashes in a downward arc. 11% - 13%. Can meteor with good timing.
- Back Air: Slashes upwards at her back. 9%.
Grabs and Throws
- Pummel: A quick kick. 2%.
- Up throw: Hurls enemy upward. 4%.
- Frontal throw: Ditches enemy on the ground. 4%.
- Back throw: Ditches enemy to her back. 4%.
- Down thow: Slams opponent on the ground. 5%.
|Lucina's Special Moves|
|Standard Special||Shield Breaker|
|Side Special||Dancing Blade|
|Up Special||Dolphin Slash|
|Final Smash||Critical Hit|
|Lucina's Custom Special Moves|
|Custom 1||Custom 2|
|Standard Special||Storm Thrust||Dashing Assault|
|Side Special||Effortless Blade||Heavy Blade|
|Up Special||Crescent Slash||Dolphin Jump|
|Down Special||Easy Counter||Iai Counter|
- Up Taunt: Lucina spins Falchion above her and says, "Come at me!"
- Side Taunt: Lucina spins, sheathes Falchion and says, "I cannot lose."
- Down Taunt: Lucina puts on her mask, makes a pose, then takes it off.
In competitive play
To be added
To be added
- Chrom's daughter and the future Princess of Ylisse. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip.
- Fire Emblem: Awakening (02/2013)
- Lucina (Alt.)
- Lucina's moves are much like Marth's, but there are subtle differences. With Marth, you need to try to hit with the tip of his sword, but Lucina's sword is equally powerful all along the blade. Her Shield Breaker move lets her attack opponents and break their shields at the same time. Charge it fully to shatter shields in one hit.
- Fire Emblem: Awakening (02/2013)
- Critical Hit (Lucina)
- In Lucina's Final Smash, she raises her sword high before dashing swiftly forward to deliver a deadly blow to whomever she makes contact with first. Even if their damage is low, this strike is powerful enough to take out foes in a single hit. Just make sure you don't dash off the stage when you use it in midair!
- Lucina is the only newcomer who has a question mark in her introduction tagline.
- Lucina is the second newcomer to not have her own official artwork nor special video in the official Super Smash Bros. website, the first being the Mii Fighters. However, Lucina did made her appearance in Robin's official artwork and special video, which may be the reason they do not appear on her page.
- Masahiro Sakurai has stated that Lucina was originally meant to be an alternate costume for Marth. However, it was later decided to make her slightly shorter than Marth, as well as changing her sword's properties which required her to become her own character.
- All of Lucina's costumes are based on various female characters from Fire Emblem: Awakening. From left to right: Nowi, Cherche, Cordelia, Tiki, Lissa, Tharja, and Sumia.
- Lucina is the first female character to be unlockable, as all of the other unlockable characters, including the ones from the past three games, are either male or gender-neutral (specifically Pokémon).
- Lucina is the first female clone in the Super Smash Bros. series.
- She is also the second clone based on Marth, the first being Roy.
- Lucina is the only unlockable character to be officially revealed before the game's release. As such, she is the only unlockable character on the official Smash website who is not listed under the secret characters section, as she is available to view from the website, but is locked when first starting the game on either versions.
- Lucina is the only unlockable character in the Wii U version to appear in the game's opening.
- Lucina is the only clone character to share the names of all her special and custom special moves with the character she is a clone of, Marth.
- Lucina is the only Fire Emblem newcomer in Smash for 3DS/Wii U that doesn't posses a projectile attack.
- Lucina is the only clone character who full name does not contain her counterpart's name.
- Lucina's status as an unlockable character can be perceived as ironic, as Marth previously filled the role for Melee and Brawl.