Item |
Description
|
Assist Trophy |
The Assist Trophy is a new item that releases a random helper character onto the battlefield.
|
Banana Peel |
The Banana Peel is a throwing item that, when stepped on by a character, causes them to slip and fall. Diddy Kong can produce these at will with his down special attack.
|
Blast Box |
The Blast Box is a specially marked crate that causes a tremendous explosion when hit with enough force or a fire based attack.
|
Bumper |
The Bumper, absent from Super Smash Bros. Melee, returns with the added ability to set it in midair.
|
CD |
CD's are a new collectible way to add music to your My Music section. They seem to appear in every game mode, according to Sakurai.
|
Cracker Launcher |
The Cracker Launcher is a large shooting item that shoots fireworks. You can angle up and down and move around while carrying it. Rounds will bounce off most surfaces.
|
Deku Nut |
Hailing from The Legend of Zelda series, this item when attacked will put the character into a dizzy state, When thrown at an opponent, the same effect will happen to the opponent.
|
Dragoon |
One of the ultimate racing machines from Kirby's Air Ride, this item is found in three separate pieces. Gathering them all allows the character to fly off the stage, aim it with a cross-hair, and then go zooming by for a near certain One Hit KO. Like manually carried items, Dragoon pieces can be dropped by taking damage. All pieces are dropped after recovering from a KO.
|
Franklin Badge |
The Franklin Badge is an item from the EarthBound series that, when worn, protects characters from projectiles. It's similar to Fox's reflector, but provides automatic protection for as long as it stays on.
|
Golden Hammer |
The Golden Hammer is similar to the regular Hammer that appears in Super Smash Bros. Melee. The Golden Hammer appears on a pedestal when it appears on the stage. The player can increase the speed of the Golden Hammer by tapping the button repeatedly. This also allows the player to float in midair. The Golden Hammer can become a Golden Squeaky Hammer if it malfunctions. The Golden Squeaky Hammer does no damage, no knockback, and you cannot float with it.
|
Gooey Bomb |
The Gooey Bomb is an explosive encased in a gummy goo. that adheres to most things. It's a little different from a Motion sensor Bomb in the sense that it can attach itself not only to the terrain, but also to opponents. If stuck, characters can pass on the gooey bomb by touching someone else.
|
Hothead |
An enemy hailing from Super Mario World. When the Hothead is thrown, it sticks to the ground and slides all along the platform, damaging those it touches. Fire and electrical attacks cause it to grow.
|
Lightning |
Hailing from the Mario Kart series, the Lightning Bolt item has the same effect. Upon touching it, everyone but the user is shrunk for a period of time. Sometimes, only the user will shrink.
|
Pitfall |
The Pitfall is a new item hailing from the Animal Crossing series. It causes foes to be stuck underground while on the ground. Hitting an opponent in midair will cause them to shoot straight down.
|
Sandbag |
Sandbag Gives items as it gets hit, and flies farther with more damage. Has a limited amount of items.
|
Smart Bomb |
The Smart Bomb from the Star Fox series is a small bomb that, when thrown, creates a huge explosion, similar to Banzai Bill in Princess Peach's Castle. However, there is also a small chance that the bomb does not explode, dealing minimal damage upon impact. Like bomb-ombs, they will detonate if attacked on the ground.
|
Smash Ball |
The Smash Ball is a small, glowing orb that allows the user to activate a Final Smash. The Smash Ball floats around the stage, making it difficult for players to reach it. However, there's a catch. In order to acquire the orb you must attack it enough to have it in your possession. It does not appear in Subspace Emissary. It can be dropped like a normal item if a player is hit before using it. It can also be destroyed by stage hazards.
|
Smoke Ball |
The Smoke Ball is a new item in Super Smash Bros. It releases smoke and distracts the player's view.
|
Soccer Ball |
When hit the ball will set on fire and fly diagonally at the opponent delivering a huge hit. Its range is limited by the force of the initial attack, and will fall lazily straight down once its energy runs out.
|
Spring |
Coming from the NES game Super Mario Bros., it does practically exactly what one would think it does. Once stepped on you jump at a great height. It can be picked up and thrown as a projectile, but will not exert the same force on contact as if the character had jumped on it. If it happens to land on its side, it will also push characters to the side.
|
Superspicy Curry |
Hailing from the original Kirby's Dream Land, the Superspicy Curry, when grabbed, caused a character to uncontrollably spew flames, even when they attack. It is also impossible to walk, and all movement will be running.
|
Team Healer |
Available only in team battles, this glowing blue orb allows you to heal your teammate. However, it can be thrown at your opponent and heal him as well.
|
Timer |
Grabbing one of these clocks will usually slow everyone down but the person who grabbed it. It may backfire, however, and only slow down the user, or slow down everyone indiscriminately.
|
Unira |
An enemy from Clu Clu Land, the Unira is a spiky sea urchin that extends its damaging spikes and sticks to surfaces after it is thrown. It will damage anyone but the character that threw it. If attacked in this state, it will retract its spikes and become safe to pick up and throw again.
|