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Super Smash Bros. Items

For the CPU Mode, see ITEM (CPU Mode).

An item is an object that appears on stage that characters can use or throw. Items are a large part of the gameplay of the Super Smash Bros. series. They may appear at any time in designated spawning areas during a match.

List of items

The items that appear during regular gameplay and are listed under Item Switch may be broken down into several different types of items based on how they are used and their effects.

Container items

Container items can be broken if thrown or hit and releases other items when broken. Opponents hit by thrown container items become damaged.

Item appearance
Item SSB SSBM SSBB 3DS/WiiU
Party Balls X markN CheckmarkY CheckmarkY CheckmarkY
Capsules CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Crates CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Barrels CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Eggs CheckmarkY CheckmarkY X markN X markN
Rolling Crates X markN X markN CheckmarkY CheckmarkY
Sandbags X markN X markN CheckmarkY CheckmarkY
Chests X markN X markN X markN CheckmarkY

Note: Sandbag is not considered one of the other Containers in Brawl's Item Switch and thus has a separate switch. In addition, it has no chance of explosion, and cannot be carried, but still releases items.

Battering items

Battering items change each character's Neutral attack, Forward tilt, Dash attack, and Forward smash into a damaging item swipe. They can be thrown, tilt-thrown, or smash-thrown with Z and the C-stick as well and may also have certain special effects.

Item appearance
Item SSB SSBM SSBB 3DS/WiiU
Beam Swords CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Home-run Bats CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Fans CheckmarkY CheckmarkY CheckmarkY X markN
Star Rods³ CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Parasols X markN CheckmarkY X markN X markN
Lip's Sticks X markN CheckmarkY CheckmarkY CheckmarkY
Golden Hammers4 X markN X markN CheckmarkY CheckmarkY
Hammers²4 CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Ore Clubs X markN X markN X markN CheckmarkY
Fire Bars X markN X markN X markN CheckmarkY

Shooting Items

Shooting items are items that can fire projectiles a certain distance.

Item appearance
Item SSB SSBM SSBB 3DS/WiiU
Ray Guns CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Super Scopes X markN CheckmarkY CheckmarkY CheckmarkY
Fire Flowers CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Star Rods CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Cracker Launchers X markN X markN CheckmarkY X markN
Steel Divers X markN X markN X markN CheckmarkY
Ore Clubs X markN X markN X markN CheckmarkY
Gust Bellows X markN X markN X markN CheckmarkY
Drill Arms X markN X markN X markN CheckmarkY
Daybreaks X markN X markN X markN CheckmarkY

In Super Smash Bros. Brawl, characters are able to move while shooting. Also, the C-Stick can be used to fire while moving in the direction it is tilted, or throw the shooting item if it is out of ammo.

Projectile Items

Projectile items thrown at enemies, and are often explosives. They may stick to characters or surfaces, or even hang midair, but are always used by simply pressing A.

Item appearance
Item SSB SSBM SSBB 3DS/WiiU
Green Shells CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Red Shells CheckmarkY CheckmarkY X markN X markN
Flippers X markN CheckmarkY X markN X markN
Freezies X markN CheckmarkY CheckmarkY CheckmarkY
Mr. Saturns X markN CheckmarkY CheckmarkY CheckmarkY
Poké Balls² CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Bob-ombs CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Motion-Sensor Bombs CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Bumpers² CheckmarkY X markN CheckmarkY CheckmarkY
Barrel Cannons¹ X markN CheckmarkY X markN X markN
Gooey Bombs X markN X markN CheckmarkY CheckmarkY
Pitfalls X markN X markN CheckmarkY CheckmarkY
Soccer Balls X markN X markN CheckmarkY CheckmarkY
Banana Peels X markN X markN CheckmarkY CheckmarkY
Smart Bombs X markN X markN CheckmarkY CheckmarkY
Uniras X markN X markN CheckmarkY CheckmarkY
Smoke Balls X markN X markN CheckmarkY CheckmarkY
Deku Nuts X markN X markN CheckmarkY CheckmarkY
Hotheads X markN X markN CheckmarkY CheckmarkY
Springs X markN X markN CheckmarkY CheckmarkY
Blast Boxes X markN X markN CheckmarkY CheckmarkY
X Bombs X markN X markN X markN CheckmarkY
Hocotate Bombs X markN X markN X markN CheckmarkY
Beetles X markN X markN X markN CheckmarkY
Cuccos X markN X markN X markN CheckmarkY
POW Blocks X markN X markN X markN CheckmarkY
Bombchus X markN X markN X markN CheckmarkY
Master Balls X markN X markN X markN CheckmarkY
Boomerangs X markN X markN X markN CheckmarkY
Beehives X markN X markN X markN CheckmarkY
Spiny Shells X markN X markN X markN CheckmarkY
Killer Eyes X markN X markN X markN CheckmarkY
Boss Galagas X markN X markN X markN CheckmarkY

Performance Items

These items take effect the instant a character picks them up and increase or change his or her natural abilities. They wear off after several seconds, depending on the item. Some affect the user, and others work on opponents.

Item appearance
Item SSB SSBM SSBB 3DS/WiiU
Starman CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Franklin Badges X markN X markN CheckmarkY CheckmarkY
Warp Stars X markN CheckmarkY CheckmarkY CheckmarkY
Lightning Bolts X markN X markN CheckmarkY CheckmarkY
Dragoon Parts X markN X markN CheckmarkY CheckmarkY
Super Mushrooms X markN CheckmarkY CheckmarkY CheckmarkY
Poison Mushrooms X markN CheckmarkY CheckmarkY CheckmarkY
Screw Attacks5 X markN CheckmarkY CheckmarkY CheckmarkY
Metal Boxes X markN CheckmarkY CheckmarkY CheckmarkY
Bunny Hoods X markN CheckmarkY CheckmarkY CheckmarkY
Cloaking Devices X markN CheckmarkY X markN X markN
Superspicy Curry X markN X markN CheckmarkY CheckmarkY
Timers X markN X markN CheckmarkY CheckmarkY
Smash Balls X markN X markN CheckmarkY CheckmarkY
Back Shields X markN X markN X markN CheckmarkY
Rocket Belts X markN X markN X markN CheckmarkY
Super Leaves X markN X markN X markN CheckmarkY
Bullet Bills X markN X markN X markN CheckmarkY
Special Flags X markN X markN X markN CheckmarkY
Grass X markN X markN X markN CheckmarkY

Recovery Items

Recovery items will reduce the damage of the character who picks them up. In Super Smash Bros., a character may not pick up a healing item while holding another item; this was changed in Super Smash Bros. Melee.

Item appearance
Item SSB SSBM SSBB 3DS/WiiU
Food X markN CheckmarkY CheckmarkY CheckmarkY
Maxim Tomatoes CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Heart Containers CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Team Healers6 X markN X markN CheckmarkY CheckmarkY
Fairy Bottles X markN X markN X markN CheckmarkY

Assist Trophies

Assist Trophies (called "assist figures" in Japan) are very much like Poke Balls (called "monster balls" in Japan) in that they summon random characters. However, instead of throwing them, they are automatically activated upon pickup. They only activate when standing; a character will continue to hold an assist trophy and he/she can even be knocked away if an opponent hits him before it takes effect.

Item appearance
Item SSB SSBM SSBB 3DS/WiiU
Assist Trophies X markN X markN CheckmarkY CheckmarkY

Collectibles

Collectibles are items that can only be picked up in the course of game play. They do not cause any direct or immediate change to a match. Stickers can be used during The Subspace Emissary to enhance a character's abilities. CDs add to the list of songs playable during matches. Trophies (called "figures" in Japan) give some background information about various elements in the game.

Item appearance
Item SSB SSBM SSBB 3DS/WiiU
CDs X markN X markN CheckmarkY X markN
Stickers X markN X markN CheckmarkY X markN
Trophies X markN CheckmarkY CheckmarkY CheckmarkY

Adventure Mode: The Subspace Emissary

These items are only available in the Adventure Mode of Super Smash Bros. Brawl. Trophy stands (called "smash plates" in Japan) are thrown at an enemy to transform it into a trophy ("figure" in Japan) after greatly weakening it.

Item appearance
Item SSB SSBM SSBB 3DS/Wii U
Trophy Stands6 X markN X markN CheckmarkY X markN
Keys6 X markN X markN CheckmarkY X markN
Stock Balls X markN X markN CheckmarkY X markN
Auroros6 X markN X markN CheckmarkY X markN

Other

Other items can be produced only by certain characters, stages, or other items. These include:

Item appearance
Item SSB SSBM SSBB 3DS/WiiU
Turnips X markN CheckmarkY CheckmarkY CheckmarkY
Peanuts X markN X markN CheckmarkY CheckmarkY
Bombs² CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Apples6 X markN CheckmarkY CheckmarkY CheckmarkY
Electrodes¹ CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Hammer heads6 X markN CheckmarkY CheckmarkY CheckmarkY
Walking or flashing Bob-ombs CheckmarkY CheckmarkY CheckmarkY CheckmarkY
Yoshi's Eggs X markN CheckmarkY X markN X markN
Birdo's Eggs X markN CheckmarkY X markN X markN
Invisible Bombsº CheckmarkY X markN X markN X markN
Peaches X markN X markN CheckmarkY CheckmarkY
Coins and Bills X markN CheckmarkY CheckmarkY CheckmarkY
Power Suit Pieces6 X markN X markN CheckmarkY X markN
Grenades X markN X markN CheckmarkY CheckmarkY
Cardboard Boxes X markN X markN CheckmarkY X markN
Gyros X markN X markN CheckmarkY CheckmarkY
Wario Bikes and Wheels6 X markN X markN CheckmarkY X markN
Sonic's Springs X markN X markN CheckmarkY CheckmarkY
Pellets X markN X markN CheckmarkY CheckmarkY 3DS only

Enemies

The following enemies appear in Super Smash Bros. Melee and will sometimes come out of containers. Some of them also appear in Super Smash Bros. Brawl, but they do not come out of containers.

Footnotes

1: Appears in Super Smash Bros., but not as an item.
2: Differs significantly in Super Smash Bros. and Super Smash Bros. Melee/Super Smash Bros. Brawl.
3: Can function both as a gun (by inputting forward tilt or forward smash) or a clobbering item (by inputting neutral A)
4: Unlike other Battering Items, these only perform one type of attack constantly and cannot be thrown.
5: Was held and throwable in Super Smash Bros. Melee, but not in Super Smash Bros. Brawl.
6: Item is thrown, despite not being in projectile category.
º: Only appears as a glitch.

See also

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