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Gravity

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Gravity is a measure of how fast a falling character or object reaches their maximum falling speed; this may otherwise be expressed as their gravitational acceleration, though unlike in reality these values are not uniform. A character with high gravity does not necessarily have a fast falling speed; they simply reach their top falling speed faster.

The knockback suffered by characters is based on both their weight and their gravity, with higher-gravity characters taking slightly more knockback. This is an attempt to balance the ability to combo various characters, although the effect of gravity on knockback is minor.

Gravity also affects how high a character is able to jump; two characters with the same jump force will not jump the same height if they have different gravity.

Gravity values in Super Smash Bros.

Source: [1]

JPN
RankCharacterGravity
1Fox4
2Captain Falcon3.4
3Link3.2
4-5Donkey Kong3
4-5Pikachu3
6-7Yoshi2.7
6-7Ness2.7
8-9Mario2.4
8-9Kirby2.4
10Luigi2.1
11Jigglypuff2
12Samus1.9
NTSC/PAL
RankCharacterGravity
1Fox4
2-3Captain Falcon3.4
2-3Link3.4
4-5Donkey Kong3
4-5Pikachu3
6Yoshi2.8
7Ness2.7
8-9Mario2.4
8-9Kirby2.4
10Luigi2.1
11Jigglypuff2
12Samus1.9

Gravity values in Super Smash Bros. Melee

RankCharacterGravity
1Fox0.23
2Falco0.17
3-5Bowser0.13
3-5Ganondorf0.13
3-5Captain Falcon0.13
6Sheik0.12
7Roy0.114
8-11Link0.11
8-11Young Link0.11
8-11Pikachu0.11
8-11Pichu0.11
12-13Donkey Kong0.1
12-13Ice Climbers0.1
14-16Mario0.095
14-16Dr. Mario0.095
14-16Mr. Game & Watch0.095
17Yoshi0.093
18Ness0.09
19Marth0.085
20Mewtwo0.082
21-22Peach0.08
21-22Kirby0.08
23Zelda0.073
24Luigi0.069
25Samus0.066
26Jigglypuff0.064

Notes

  • Wireframes have gravity values of 0.09 (Male) and 0.073 (Female).
  • Giga Bowser has a gravity value of 0.25.
  • Sandbag has a gravity value of 0.05.

Gravity values in Super Smash Bros. Brawl

RankCharacterGravity
1Fox0.175
2Sheik0.1409
3Wolf0.13
4Falco0.112
5Squirtle0.1067
6-8Bowser0.1027
6-8Ganondorf0.1027
6-8Captain Falcon0.1027
9Meta Knight0.0956
10Diddy Kong0.092
11Lucas0.09
12Link0.089
13Zero Suit Samus0.0884
14Pikachu0.087
15-16Charizard0.085
15-16Sonic0.085
17Wario0.0842
18-19King Dedede0.0837
18-19Ike0.0837
20Donkey Kong0.081
21Snake0.08
22Ice Climbers0.077
23Mr. Game & Watch0.07505
24-25Mario0.075
24-25Pit0.075
26Yoshi0.07347
27Ness0.0711
28-29Toon Link0.07
28-29Ivysaur0.07
30Marth0.06715
31Zelda0.067
32-33Luigi0.065
32-33R.O.B.0.065
34Peach0.0632
35Lucario0.0625
36Kirby0.061
37Olimar0.06
38Samus0.058
39Jigglypuff0.05056

Notes

  • The Fighting Alloys all share Mario's gravity value of 0.075, just as they share his weight.
  • In Melee and Brawl, Captain Falcon, Ganondorf, and Bowser have all shared the same gravity values.
  • Giga Bowser and Wario-Man have gravity values of 0.1975 and 0.09 respectively.

Gravity values in Super Smash Bros. for Nintendo 3DS/Wii U

RankCharacterGravity
1Fox0.19
2Greninja0.18
3Sheik0.15
4Falco0.13
5-8Captain Falcon0.12
5-8Zero Suit Samus0.12
5-8Ryu0.12
5-8Bayonetta0.12
9Roy0.114
10-12Bowser0.11
10-12Meta Knight0.11
10-12Charizard0.11
13Ganondorf0.10784
14Mega Man0.1071
15-16Diddy Kong0.105
15-16Palutena0.105
17Mii Brawler0.1
18Cloud0.1
19-20Mii Swordfighter0.096
19-20Link0.096
21Pikachu0.095
22-25Wario0.092
22-25Ike0.092
22-25Bowser Jr.0.092
22-25Corrin0.092
26-29Sonic0.09
26-29R.O.B.0.09
26-29Wii Fit Trainer0.09
26-29Lucas0.09
30Robin0.089
31King Dedede0.08788
32-34Mario0.08715
32-34Dr. Mario0.08715
32-34Mii Gunner0.08715
35Donkey Kong0.08505
36Shulk0.085
37Lucario0.084
38Mewtwo0.082
39-40Pit0.081
39-40Dark Pit0.081
41-43Yoshi0.08
41-43Mr. Game & Watch0.08
41-43Little Mac0.08
44Toon Link0.079
45Villager0.078
46Ness0.077
47Duck Hunt0.076
48-51Samus0.075
48-51Luigi0.075
48-51Marth0.075
48-51Lucina0.075
52Pac-Man0.072
53Zelda0.071
54-55Peach0.068
54-55Olimar0.068
56Kirby0.06405
57Rosalina0.062
58Jigglypuff0.05309

Notes

Trivia

  • Not counting Giga Bowser, Fox holds the distinction of having the highest gravity value of any character in all games.
  • Lucas is the only veteran in SSBWU/3DS to keep the same gravity value from Brawl.
  • Sheik is the only veteran from Melee to have her gravity value increased in each future installment.

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