Flare Blade is Roy's Neutral Special Move. It is similar to Marth's Shield Breaker in its Melee incarnation. Roy starts charging energy in his sword, then executes a powerful slash.


Flare Blade can be charged for up to four seconds. When fully charged, it does 50% damage and delivers a one-hit KO (except on larger stages, like The Temple). Roy takes 10% damage from the explosion of the fully charged attack. Flare Blade has the potential to break shields when it is charged up to a point. If released one frame before fully charged, it will do only 41% damage, but Roy will take no damage and the attack will have even more knockback.

Roy's Special Moves
Standard Special Flare Blade
Side Special Double-Edge Dance
Up Special Blazer
Down Special Counter
Final Smash Critical Hit


This move is based on Roy's critical hit with the Sword of Seals in Fire Emblem: Fūin no Tsurugi.

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