It appears visually similar to Bowser's Fire Breath, but with smaller flames, longer range and more damage. It would appear that they have more priority over Bowser's, as they defeat Bowser's Fire Breath when faced upon one another because these flames come out faster. The stream of flames can be directed up or down by tilting the control stick in a particular direction. The flame dies down the longer the attack is used, but it will never stop, despite the flames becoming extremely small as long as the player keeps holding the B button. This move is fitting to Charizard, and can be said to be its signature move.
Flamethrower is a good tool for spacing and edge-guarding; using it on the edge can prevent opponents from recovering and grabbing the edge and can cause them to fall and die.
|Charizard's Special Moves|
|Side Special||Rock Smash||Flare Blitz|
|Down Special||(Pokémon Change)||Rock Smash|
|Final Smash||Fire Blast (of Triple Finish)||Mega Evolution|
In Wii U/3DS, Charizard has 2 variations of Flamethrower.
Fire Fang (ほのおのキバ Honō no Kiba?, lit. "Flame Fang") is one of Charizard's Neutral Special Moves that can be used via customizations. Charizard starts off by blowing fire for an incredibly short distance for as long as you hold the button, and when you let go, Charizard will chomp down delivering serious knockback and damage to anyone in the vicinity.
Fireball Cannon is one of Charizard's Neutral Special Moves that can be used via customizations. Charizard sends out three bursts of fire. These will move randomly forwards or diagonally downwards, bouncing off the ground if necessary. These bursts are fairly weak, only doing 2% damage, but encompass a great distance, meaning that they can hit often.
|Charizard's Custom Special Moves|
|Custom 1||Custom 2|
|Standard Special||Fire Fang||Fireball Cannon|
|Side Special||Blast Burn||Dragon Rush|
|Up Special||Rising Cyclone||Fly High|
|Down Special||Sinking Skull||Rock Hurl|
Flamethrower is a very common Fire-typed attack in the Pokémon games due to its 100% accuracy and 95 Base Power (even if the move lost 5 BP points when Generation VI rolled around). Its animation usually depicts it as appearing in one unbroken line of fire, similar to its properties in the Super Smash Bros. series. It is also Charizard's attack as a Poké Ball summon in the previous two Super Smash Bros. games.