Flame Pillar (フレイムピラー) is the Mii Gunner's default Side Special Move. Mii Gunner launches a flaming shot downward. When it makes contact with the ground, a pillar of fire appears that hits opponents multiple times. The move is similar in function to Ness's PK Fire and Robin's Arcfire.



  • Good for disrupting frontal approaches
  • Fires at a downwards angle in the air
  • Edge-guarding tool


  • Has some starting lag
  • Not much range on it

Flame Pillar is a move for players that want a tool to keep closer-ranged opponents out of the way for a bit. Flame Pillar fires at a short range forwards, so it can't hit far-off opponents, but it can hit enemies that are dashing in for a frontal approach. It is fired at a more downwards angle when used in the air, making it good for aerial approaches. The projectile can also be fired on the edge of a stage to damage any recovering enemies that climb up. The move does have some starting lag, but overall it is a good move.


  • This special is very similar to how the Flame Blast special weapon functioned in Mega Man 6, which is used differently in Mega Man's down smash in SSB4.

Mii Gunner's Special Moves
Standard Special Charge Blast Laser Blaze Grenade Launch
Side Special Flame Pillar Stealth Burst Gunner Missile
Up Special Lunar Launch Cannon Uppercut Arm Rocket
Down Special Echo Reflector Bomb Drop Absorbing Vortex
Final Smash Full Blast