| Donkey Kong|
|Appears in||Super Smash Bros. Brawl, Super Smash Bros. For Wii U|
|Home stage to||Donkey Kong|
|Tournament legal (SSBB)|
75m is an unlockable stage in Super Smash Bros. Brawl that is based on the 75m level of the original arcade version of Donkey Kong. This stage can be unlocked by playing as Donkey Kong twenty times when brawling.
It is a retro stage, in the sense that it uses the original 8-bit graphics to replicate the look, including the original arcade sprite of Donkey Kong (who, according to one of Snake's Codec conversations, is actually a younger Cranky Kong). He sits in his usual location. When he is dark looking he doesn't do anything, simply laying dormant in the background. But when he lights up, he moves to the foreground and becomes a stage hazard, causing moderate damage and knockback upon contact. He can also make springs appear from the left side of him, which can also cause damage.
All items from the original Donkey Kong game return as items in the stage, such as the Trouble Bugs, jacks, and the purse. Sakurai has stated that the stage is quite large, but the small platforms and dangers give the stage a cramped feel. In the original Donkey Kong, this is the third level (second in the NES version). Unlike Flat Zone and Flat Zone 2, the stage is not completely 2D, as the platforms and ladders all have depth.
This stage returns in Super Smash Bros. For Wii U, where it appears relatively unchanged.
Gameplay on 75m tends to take place in the upper right hand corner. This area is much more flat and has fewer gaps than the rest of the level and is much less prone to random objects flying out and defeating players. While a large stage in terms of death lines, it tends to feel cramped because of the many small platforms. Also, it is hard to KO a player off the left or bottom edges, while it is rather easy to do so off the top or right.
In the arcade game Donkey Kong, 75m is the name of the third level in the game. In the arcade game, Donkey Kong would throw springs at Mario on level 75m. Mario would have to avoid fire balls and climb ladders to reach Donkey Kong (these features are retained). The stage also retains the items that could be collected to earn more points on the levels 50m and 75m (hats, parasols, and purses). This stage is a very accurate rendition of the original 75m, with the only major difference being the removal of the bottom-most platform, which instead lies in the background.
Songs in My Music
- Donkey Kong
- Opening (Donkey Kong)
- 25m BGM
All songs are unlocked upon unlocking stage.
- This is the second largest new stage in Brawl, the largest being New Pork City.
- The score in the top left-hand corner increases by 800 when items such as the purse, the umbrella, and the hat are picked up. The high score never saves after players finish brawling on this level, although it does increase with the score when picking up certain items.
- The Donkey Kong Masterpiece begins on this level.
- This is the only stage with no songs unlockable for its My Music beyond its original tracks.
- All three of the songs that play on this stage include the 25m theme in some shape or form.
- When Donkey Kong comes out of the background to attack players, the music stops playing as his theme as the game starts.
- The jacks in this stage bounce along higher than in the original Donkey Kong.
- The platforms on this level bear a striking resemblance to some platforms in Donkey Kong's SSB's bonus levels.
- This is the only stage where all songs come from the same game as the stage.
- This stage and Mario Bros. are the only stages based on an arcade game.
- Even though DK threw wooden barrels in the original Donkey Kong, the crates and barrels that appear on this stage are presents.
- Game: Donkey Kong